I’ve noticed a lot of posts in online forums by people who quit the game sometime in 2015 (during the SanSan/D&D era) or shortly thereafter, wondering what happened in the competitive metagame since they last played. I started writing a response to one such question, and it quickly ballooned to several thousand words. I therefore decided to give it a more permanent home here, since it seems to be a question that gets asked several times a week, and it would be handy to have a potted answer people can simply link to.
If, therefore, you quit sometime in the last 3 years, and are wondering “What did I miss?” your answer is below the link!
I keep all my Netrunner cards in long cardboard boxes. By the end of the Red Sands cycle, when the card pool was at its largest, my collection weighed a staggering 13kg. Since then we’ve had a Revised Core Set, rotation, and the first few packs of a new cycle. A couple weeks ago I took all the cards that are no longer tournament legal and put them in storage, since I wanted to travel and take my collection with me.
The new total? A hair’s breadth over 6kg! I managed to squeeze everything into one less cardboard box as well! Suddenly, this was a game that I could carry onto a plane with me, one that was less of an awkward behemoth, and which looked far less intimidating for a new player to get into! I thought, hey, this rotation business is a good idea! As long as they don’t release any more evergreen cards, rotation should keep the card pool down to a manageable and convenient size!
Breaking News (sob) as Cry of Frustration Holdings Consolidated acquire ludicrous amount of Bad Publicity (not the podcast, sadly, can’t afford them). After asserting, on every online forum far and wide, from Reddit to Twitter and far beyond, in postings far too embarrassing to link to, that the talk of the imminent announcement of a revised Core Set for Netrunner were nothing but rumours concocted by paranoid nuts and disseminated by irresponsible trolls who were discouraging beginners from buying into the game, and that no such product exists, staking every last shred of our publication’s online reputation on there being no such thing as Core 2.0, our institution was forced to eat crow when, in a surprise turn of events, Core 2.0 was suddenly announced…